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Hytale 2026.01.24-6e2d4fc36 (Update 2)

2026.01.24-6e2d4fc36 is a major update for Hytale released on January 24th, 2026[1], which adds new Avatar customization options, balances gameplay, adds the beginings of World Gen v2, and lots more!

Cosmetics & Customization

  • New Avatar customization options have been added for everyone.
    • Bandit Mask + Side Knot (Variant)
    • Blindfold + Thick (Variant)
    • Bandage Blindfold + Thick, Left Eye, Right Eye (Variants)
    • Vampire Mouth
    • Cute Mouth
    • Orc Mouth
    • Added white color to fantasy cotton cosmetic colors
  • Updated visuals for the following haircuts:
    • Single Side Pigtail
    • Hair Stick Bun
    • Simple Bobcut
    • Fighter Buns
    • Smart Elven
    • Windswept
  • Added new armor slot visibility toggles next to equipped armor, accessible directly in the character panel.
    • Server hosts can disable/enable this feature to enforce rules for PvP/Immersion purposes.
  • Improved animations for capes when the player is running.

Gameplay & Balance

  • A new item was added that allows the user to raise skeletal minions from nearby bone piles.
  • Has a chance to drop from the large Praetorian Skeleton.
  • Adamantite now requires a Thorium or Cobalt pickaxe to be mined.
  • Mining and pickaxe progression has been adjusted.
    • Lower tier pickaxes now deal much less damage to higher tier ore blocks.
    • Upgrading to a higher quality pickaxe significantly reduces the amount of hits required.
  • Buffed Polar Bears.
  • More decorative light recipes have been added to the furniture bench.
  • The following NPCs will now drop Medium Hide instead of Light Hide:
    • Bison
    • Boar
    • Cow
    • Horse
    • Warthog
  • The Magma Toad has been adjusted.
    • Tongue damage has been significantly reduced.
    • It now alternates between its Tongue attack and a new ability: Headbutt
  • Petals are now craftable in the furniture bench under Textiles category.
    • This makes them renewable as Yellow Petals can be farmed from growing Sunflower Seeds.
    • All crafting requirements used to make different colored Petals are renewable resources.
    • Lighter variants for each Cloth Block can now be crafted using a combination of Petals.

World Generation

  • WorldGen V2 has been prepared for public documentation to help modders.
  • New Default_Flat & Default_Void templates have been added using World Gen V2.
  • The Creative Hub Portal now spawns with World Gen V2 flat worldgen.
    • Results in clear weather and limited fog, but only works in new creative worlds.
  • Major refactor of ore placement in all zones. - You will need to explore new chunks for old worlds to see this change.
    • Results in more ores, especially in Devastated Lands undergrounds.

Farming

  • Eternal crops no longer break from accidental weapon damage.
  • Increased tilled soil lifetime.
    • Now lasts longer between 1.2 to 1.5 days.
  • Fixed soil decay under fully grown crops.
  • You can now hold torches in your offhand while using the Hoe and Seeds.
  • Breaking fully grown Eternal crops will drop their Seeds back.
  • Harvested crops can now be placed on the ground when crouching.
  • Recipe requirement costs have been adjusted for Hoes.
  • Hoes now unlock at different farming bench tiers.
    • Copper is now Tier 2 instead of Tier 4.
    • Iron is now Tier 4 instead of Tier 8.
    • Thorium has been added at Tier 6.

UI / UX

  • Improved the editor block tooltip descriptions.
  • Tooltips will now display the name of colors when hovering over color options in the Avatar Customization menu.
  • Made improvements to the visibility of the hotbar active-slot by increasing contrast and adding a diamond indicator.
    • This makes it easier to see the hotbar active-slot, when in brighter environments like the Howling Sands.
  • The categories of Memories are now sorted alphabetically when being viewed via "The Heart Of Orbis".
  • Scripted Brush QoL improvements.
    • Added missing entries to filters, and removed invalid blocks from filters.
    • Fixed various bugs in existing scripted brushes.
    • Added decoration and cave brushes.
    • Removed redundant scripted brushes.
    • Updated the JumpIfBlockType node to use a single offset instead of a list of offsets.
  • Inventory interaction updates.
    • Better double click handling, you can now click faster.
    • Shift + Clicking on armor will now directly equip it if no armor is currently equipped in the respective slot.
    • QERT shortcut keybinds have been added for the inventory "quick actions" (put all, pull all, quickstack and sort).
    • Shortcuts now display in the tooltip when hovering over "quick action" buttons such as "Sort Items By Type (T)".
  • An "FPS counter overlay" option has been added to the settings menu.
    • This can be found under General > User Interface.
    • The current FPS will be displayed in the top right corner of the game when this is enabled.
    • Made various improvements to player markers.
    • Player markers now display on the compass.
    • Removed "Player: " prefix from the player markers on the map.
    • Player names will always render on the map.
    • Added toggle buttons for map/compass visibility in the maps player list.
    • Players at different heights will have a different icon (up/down indicators) in the compass.
  • Added Ophidiophobia accessibility mode.
    • This can be found under Gameplay > Accessibility.
    • Turns Snake models into Hatworms.

Audio & Visual Effects

  • Added all missing basic Rex sounds.
  • Updated the bones item drag/drop inventory sound.
  • Fixed a bug in a Howling Sands cave track.
  • Updated all food particle tints.

Bug Fixes, Tech & Stability

  • Introduced a server auto-update system, including configuration options and new commands for update management.
    • Added a new UpdateModule core plugin and integrated it into the server boot process, allowing the server to check for and apply updates, notify players, and handle staged updates.
    • Introduced UpdateConfig in HytaleServerConfig with fields for enabling updates, check intervals, notification preferences, patchline selection, backup options, and auto-apply modes. Includes serialization support and getter/setter methods.
    • Added a new shutdown reason ShutdownReason.UPDATE to indicate when the server should restart to apply a staged update.
    • Added new /update commands and detailed server messages for checking, downloading, applying, and managing updates, including player notifications and auto-apply warnings.
    • Updated the release workflow to include launcher scripts (start.sh, start.bat).
  • Made improvements to rendering shadows to fix various issues.
  • Fixed middle click "pick block" when the hotbar is full in creative mode.
    • Now when middle clicking a block in creative mode when the inventory is full, it will replace the current slot with the newly picked item.
  • The Asset Editor will now display documentation in tooltips.
  • Fixed issues with Mantling detection which resulted in many unintended behaviours.
  • Implemented a fix to persist cleared keybinds across sessions.
  • Made some adjustments to improve weather transitions to reduce jarring visuals.
    • More improvements will be made in future updates.
  • Fixed an issue when using teleporters to avoid accidental collisions by applying an offset.
  • Rail carts now consume correctly and place properly.
  • Bed respawning in unloaded chunks has been fixed.
    • Fixes an issue where the collision checks always failed if there were no loaded chunks.
  • Major server stability, validation, ECS, localization and timeout improvements.
  • Refilling containers now targets the closest block of water rather than requiring you to aim at a block behind/under water.
  • Fixed some types of items displaying oversized placement previews.
  • Fixed an issue with the Berserker haircut texture tiling.
  • Fixed glasses textures from inheriting the cosmetic colour on their lens highlights.
  • Added permissions for world map teleporting.
    • Prevents players from sending packets to the server and teleporting anywhere they want without Op.
  • Emerald Wilds dungeon and other environments have been fixed. - You might hear new soundtracks!
  • Fixed sending player marker updates while map isn't open.
  • Fixed player markers flickering when hovered on the map.
  • Other players names are more readable when zoomed in on the map.

References

  1. "Hytale Patch Notes - Update 2" -- Hytale.com, January 24, 2026.